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The Angel of Pleasure #LGBT - DAZ 3D

Before Magic Mike...

Initially created as a backdrop poster to illustrate a virtual G.A.Y nightclub scene. Though the DAZ scene never happened, I continued to postwork into a standalone piece.

Stage Progression: I don't always plan a end. I just knew I wanted to create something vibrant and so played around with existing 3D elements and different light finishes.

The Angel of Pleasure logo has been created using Hexagon 2.5 (not the best package for handling this way of font). It has then been modified in PS.

Pre-postworked test renders using two different styles of angels wings.

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Character Info: A commercially licensed poseable 3D character, using the DAZ M5 model. The character shown has been meticulously crafted from photographic reference and in ALL cases, personally re-textured using commercial licenced skins and 3D products. Characters are in steady progression and may appear in a number of varying projects, which are modified to suit.

©2021 ifourdezign. All rights reserved.

Here’s a crazy elongated list of literally every post I’ve ever made on this site. I have no concept why this would be helpful, and it puts a huge strain on the server. What was I thinking? It’s more enjoy an experiment that shows me (and you) the incredible amount of serve I’ve invested into this project – not to bring up my other websites. Full word enumerate and stats are included below.

I’ve explained a more manageable way of exploring past content here.

Annual Summary

I've written a total of 1664 articles for this site and counting!
Here's a list of how many articles I've written per year:

Every article ever (on this site)

In all these 1664 articles, I've written a whopping 553,960 words on this site alone, not including the 52,564 that I've written as comments in response to my readers.

Combined that's a staggering 606,524 words!
By comparison, an average paperback contains about 50,000 words.

    • How to build Dialogues with Narrative Tales
    • Creating a brand-new landscape with Brushify in Unreal Engine 5.5
    • How to operate packed ORM maps in Substance Painter
    • Make one morph trail another from a different mesh in iClone
    • Building a Fetc

      Daz 3D

      So lately I’ve been operational on what ought to be (REALLY ought to be, this is running later than it should have) the last 20,000 words or so of the next in the “Tales of the Five” short novels: this one being #3, The Librarian. The phrase “short novels” is relative here: TOTF3 will top out at around 80K and adjust , just a little longer than TOTF2: The Landlady.

      Anyway, as so often happens with one of these operations, I’ve been holding hostage what looks like the most fun part of it until the rest of the work has been well advanced, if not completed. And in this case, that means the Hot Gay Sex Scene.

      I represent , let’s get real here; for me, Herewiss and Freelorn are the core of this pretend universe. Without the two answers to the question I asked my mom when I was about six, “Why can’t a prince rescue another prince?”, there wouldn’t be a Middle Kingdoms series. So Lorn and Dusty hold a special spot for me… not least the one established in The Door Into Firewhen Herewiss’s dad yelled up the stairs to them, “What are you doing?” and the answer came back, “We’re fucking!” (Some meta from the characters regarding that and other issues can be found here.)

      So the

      Our Last Summer — DAZ 3D

      — Our Last Summer —

      Turning to catch his gaze, I knew from the misty look in his languid brown eyes, that it was likely to be our last Summer here together

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      The figurative render is a personal favourite that took about 2hr 30mins in total.

      While I'm sure Bryce, in the hands of an expert, is a breeze, in the hands of a novice it can be daunting. However, I did manage a limited successful water shots. The last of which fits the setting perfectly and helped to compliment the finish I was aiming for.

      An additional design with a leaf silhouette border (currently unavailable)

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      Character Info: A commercially licensed poseable 3D character, using the DAZ Generation 4 ++Morphs and M5 model. It has been meticulously crafted and re-textured using commercially licensed skins and 3D products.

      ©2013 - 2021 VirtualrealiDT. All Rights Reserved.

      If you would like a type please visitmy store

      ©2021 ifourdezign. All rights reserved.